7 Days to die: 7daysCLI

This template works great for the game 7 days to die. Set crouch on ctrl to use the left trigger as ctrl in the crafting menue (created for Alpha 12). Sprint is assigned to the outer border of the analog stick.

For instructions on how to use this mapping with the Steam Controller in 7 Days to die, click the Download button or check out the instructions here.

Config Details

7daysCLI
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"7daysCLI"
	"description"		"This template works great for the game 7 days to die. Set crouch on ctrl to use the left trigger as ctrl in the crafting menue (created for Alpha 12). Sprint is assigned to the outer border of the analog stick."
	"creator"		"76561197970696079"
	"group"
	{
		"id"		"0"
		"Mode"		"four_buttons"
		"bindings"
		{
			"button_a"		"mouse_button LEFT, LMB menue"
			"button_b"		"key_press I, inventory"
			"button_x"		"key_press Q, drop"
			"button_y"		"key_press F, Flashlight"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"button_size"		"17984"
			"button_dist"		"19980"
		}
	}
	"group"
	{
		"id"		"1"
		"Mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press 1, Weapon 1"
			"dpad_south"		"key_press 3, Weapon 3"
			"dpad_east"		"key_press 2, Weapon 2"
			"dpad_west"		"key_press 4, Weapon 4"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"deadzone"		"5000"
			"edge_binding_radius"		"24996"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"2"
		"Mode"		"absolute_mouse"
		"bindings"
		{
			"click"		"key_press E, Use"
		}
		"settings"
		{
			"sensitivity"		"99"
			"rotation"		"15"
			"doubetap_max_duration"		"320"
		}
	}
	"group"
	{
		"id"		"3"
		"Mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press W, Move Forward"
			"dpad_south"		"key_press S, Move Back"
			"dpad_east"		"key_press D, Move Right"
			"dpad_west"		"key_press A, Move Left"
			"edge"		"key_press LEFT_SHIFT, sprint"
			"click"		"key_press LEFT_SHIFT, shift menue"
		}
		"settings"
		{
			"requires_click"		"0"
			"hold_repeat_inverval"		"99"
			"deadzone"		"0"
			"edge_binding_radius"		"29390"
			"haptic_intensity"		"0"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"4"
		"Mode"		"trigger"
		"bindings"
		{
			"edge"		"key_press LEFT_CONTROL, crouch and ctrl in menue"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
		}
	}
	"group"
	{
		"id"		"5"
		"Mode"		"trigger"
		"bindings"
		{
			"click"		"mouse_button LEFT, primary"
			"edge"		"mouse_button RIGHT, secundary"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad active"
			"2"		"right_trackpad active"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_back_right"		"key_press R, Reload"
				"button_escape"		"key_press ESCAPE, Menu"
				"left_bumper"		"mouse_wheel SCROLL_UP, Previous Weapon"
				"right_bumper"		"mouse_wheel SCROLL_DOWN, Next Weapon"
				"button_menu"		"key_press M, Map"
				"button_back_left"		"key_press SPACE, jump"
			}
		}
		"settings"
		{
		}
	}
	"Localization"
	{
		"english"
		{
			"title"		"Keyboard (WASD) and Mouse"
			"description"		"This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse."
		}
	}
}