Working on adjusting this to fit my own needs, maybe others will find it useful too. Still a work in progress. Made left pad touch-sensitive, and right pad function as \"move\" response, which was much more responsive for the camera. Grips function as triggers. Right pad deadzone shrunk significant;y
For instructions on how to use this mapping with the Steam Controller in Divinity: Original Sin Enhanced Edition, click the Download button or check out the instructions here.
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"controller_mappings" { "version" "2" "title" "Divinity OS: EE Responsive Joypad Tweak" "description" "Working on adjusting this to fit my own needs, maybe others will find it useful too. Still a work in progress. Made left pad touch-sensitive, and right pad function as \"move\" response, which was much more responsive for the camera. Grips function as triggers. Right pad deadzone shrunk significant;y" "creator" "76561198011262369" "group" { "id" "0" "Mode" "four_buttons" "bindings" { "button_A" "xinput_button A" "button_B" "xinput_button B" "button_X" "xinput_button X" "button_Y" "xinput_button Y" } } "group" { "id" "1" "Mode" "dpad" "bindings" { "dpad_north" "xinput_button dpad_up" "dpad_south" "xinput_button dpad_down" "dpad_east" "xinput_button dpad_right" "dpad_west" "xinput_button dpad_left" } "settings" { "requires_click" "0" "deadzone" "5000" } } "group" { "id" "2" "Mode" "joystick_camera" "bindings" { "click" "xinput_button JOYSTICK_RIGHT" } "settings" { "output_joystick" "1" "joystick_smoothing" "1" } } "group" { "id" "3" "Mode" "joystick_move" "bindings" { "click" "xinput_button JOYSTICK_LEFT" } } "group" { "id" "4" "Mode" "trigger" "bindings" { "click" "xinput_button TRIGGER_LEFT" } "settings" { "output_trigger" "1" } } "group" { "id" "5" "Mode" "trigger" "bindings" { "click" "xinput_button TRIGGER_RIGHT" } "settings" { "output_trigger" "2" } } "group" { "id" "6" "Mode" "joystick_move" "bindings" { "click" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "1" "output_joystick" "1" "deadzone_outer_radius" "14396" "deadzone_shape" "1" } } "group" { "id" "7" "Mode" "absolute_mouse" } "group" { "id" "8" "Mode" "joystick_move" "settings" { "haptic_intensity" "1" "output_joystick" "1" "gyro_button" "8" } } "group" { "id" "9" "Mode" "joystick_camera" "settings" { "output_joystick" "1" "gyro_axis" "1" } } "group" { "id" "10" "Mode" "mouse_joystick" "bindings" { "click" "xinput_button JOYSTICK_RIGHT" } "settings" { "edge_spin_velocity" "549" } } "group" { "id" "11" "Mode" "joystick_move" "bindings" { "click" "xinput_button JOYSTICK_LEFT" } } "preset" { "id" "0" "name" "" "group_source_bindings" { "0" "button_diamond active" "1" "left_trackpad active" "2" "right_trackpad inactive" "6" "right_trackpad active" "7" "right_trackpad inactive" "10" "right_trackpad inactive" "11" "right_trackpad active modeshift" "3" "joystick active" "4" "left_trigger active" "5" "right_trigger active" "8" "gyro inactive" "9" "gyro inactive" } "switch_bindings" { "bindings" { "button_escape" "xinput_button start" "button_menu" "xinput_button select" "right_bumper" "xinput_button shoulder_right" "left_bumper" "xinput_button shoulder_left" "button_back_right" "xinput_button TRIGGER_RIGHT" "button_back_left" "xinput_button TRIGGER_LEFT" } } "settings" { } } }