Making the most of pads and hair triggers. Use of stick is less enlightened though.
For instructions on how to use this mapping with the Steam Controller in Far Cry® 3, click the Download button or check out the instructions here.
"controller_mappings" { "version" "2" "title" "Far Cry 3 binds" "description" "Making the most of pads and hair triggers. Use of stick is less enlightened though." "creator" "76561197962534746" "group" { "id" "0" "Mode" "four_buttons" "bindings" { "button_A" "key_press 8, Item 2" "button_B" "key_press Q, Heal" "button_X" "key_press 7, Item1" "button_Y" "key_press Z, Camera" } "settings" { "hold_repeat_inverval" "99" "button_size" "17984" "button_dist" "19974" } } "group" { "id" "1" "Mode" "dpad" "bindings" { "dpad_north" "key_press W, Move forward" "dpad_south" "key_press S, Move back" "dpad_east" "key_press D, Move right" "dpad_west" "key_press A, Move left" "edge" "key_press LEFT_SHIFT" "click" "key_press LEFT_CONTROL, Crouch" } "settings" { "requires_click" "0" "hold_repeat_inverval" "99" "deadzone" "2542" "edge_binding_radius" "24996" "analog_emulation_period" "29" } } "group" { "id" "2" "Mode" "absolute_mouse" "bindings" { "click" "mouse_button FORWARD, melee" "doubletap" "key_press E" } "settings" { "sensitivity" "141" "rotation" "15" "doubetap_max_duration" "235" } } "group" { "id" "3" "Mode" "dpad" "bindings" { "dpad_north" "key_press UP_ARROW, Up" "dpad_south" "key_press DOWN_ARROW, Down" "dpad_east" "key_press RIGHT_ARROW, Right" "dpad_west" "key_press LEFT_ARROW, Left" "click" "key_press 1, Weapon wheel" } "settings" { "requires_click" "0" "overlap" "0" "hold_repeat_inverval" "99" "edge_binding_radius" "24995" "analog_emulation_period" "29" } } "group" { "id" "4" "Mode" "trigger" "bindings" { "click" "mouse_button MIDDLE, Grenade" "edge" "key_press T, Throw rock" } "settings" { "hold_repeat_inverval" "99" "adaptive_threshold" "3" } } "group" { "id" "5" "Mode" "trigger" "bindings" { "click" "mouse_button LEFT" "edge" "mouse_button RIGHT" } "settings" { "hold_repeat_inverval" "99" "adaptive_threshold" "2" } } "group" { "id" "6" "Mode" "joystick_move" "settings" { "edge_binding_radius" "24997" "sensitivity" "98" } } "group" { "id" "7" "Mode" "dpad" "settings" { "edge_binding_radius" "24997" "analog_emulation_period" "29" } } "group" { "id" "8" "Mode" "four_buttons" "settings" { "button_size" "17998" "button_dist" "19998" } } "group" { "id" "9" "Mode" "four_buttons" "settings" { "button_size" "17994" "button_dist" "19994" } } "group" { "id" "10" "Mode" "dpad" "bindings" { "dpad_north" "key_press 5, C4" "dpad_west" "key_press 6, Mine" } "settings" { "edge_binding_radius" "24996" "analog_emulation_period" "29" } } "group" { "id" "11" "Mode" "four_buttons" "settings" { "button_size" "17996" "button_dist" "19996" } } "group" { "id" "12" "Mode" "absolute_mouse" "bindings" { "click" "key_press 1" } "settings" { "trackball" "0" "doubetap_max_duration" "323" } } "group" { "id" "13" "Mode" "scrollwheel" "bindings" { "scroll_clockwise" "mouse_wheel SCROLL_UP" "scroll_counterclockwise" "mouse_wheel SCROLL_DOWN" "click" "key_press 1" } "settings" { "scroll_angle" "178" } } "preset" { "id" "0" "name" "" "group_source_bindings" { "0" "button_diamond active" "11" "button_diamond active modeshift" "1" "left_trackpad active" "6" "left_trackpad inactive" "8" "left_trackpad inactive" "2" "right_trackpad active" "3" "joystick active" "9" "joystick inactive" "10" "joystick active modeshift" "12" "joystick inactive" "13" "joystick inactive" "4" "left_trigger active" "5" "right_trigger active" "7" "gyro inactive" } "switch_bindings" { "bindings" { "right_bumper" "mouse_wheel SCROLL_UP, Next Weapon" "button_back_right" "key_press R, Reload" "button_escape" "key_press ESCAPE, Menu" "button_back_left" "key_press SPACE, Jump" "button_menu" "key_press M, Map" "left_bumper" "mouse_wheel SCROLL_DOWN" "left_bumper" "key_press C" } } "settings" { } } "Localization" { "english" { "title" "Keyboard (WASD) and Mouse" "description" "This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse." } } }