The Witcher 3: Wild Hunt: Ready to play - Default W/ Camera improvements

Based on CD Projekts Standard layout Just turn the in game camera joystick to its lowest point!

For instructions on how to use this mapping with the Steam Controller in The Witcher 3: Wild Hunt, click the Download button or check out the instructions here.

Config Details

Ready to play - Default W/ Camera improvements
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"Ready to play - Default W/ Camera improvements "
	"description"		"Based on CD Projekts Standard layout                                                         Just turn the in game camera joystick to its lowest point!"
	"creator"		"76561197989562314"
	"actions"
	{
	}
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"xinput_button A"
			"button_B"		"xinput_button B"
			"button_X"		"xinput_button X"
			"button_Y"		"xinput_button Y"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"xinput_button dpad_up"
			"dpad_south"		"xinput_button dpad_down"
			"dpad_east"		"xinput_button dpad_right"
			"dpad_west"		"xinput_button dpad_left"
		}
		"settings"
		{
			"deadzone"		"8276"
			"edge_binding_radius"		"24995"
			"haptic_intensity"		"0"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"joystick_camera"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"curve_exponent"		"1"
			"swipe_duration"		"0"
			"output_joystick"		"1"
			"joystick_smoothing"		"1"
			"sensitivity"		"97"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_LEFT"
		}
		"settings"
		{
			"edge_binding_radius"		"24995"
			"sensitivity"		"99"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_LEFT"
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_RIGHT"
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"edge_binding_radius"		"24995"
			"virtual_cap_size"		"7498"
			"haptic_intensity"		"2"
			"output_joystick"		"1"
			"deadzone_inner_radius"		"1597"
			"deadzone_shape"		"1"
			"sensitivity"		"98"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"absolute_mouse"
		"settings"
		{
			"sensitivity"		"296"
			"doubetap_max_duration"		"320"
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"joystick_camera"
		"settings"
		{
			"curve_exponent"		"4"
			"swipe_duration"		"2"
			"haptic_intensity"		"3"
			"output_joystick"		"2"
			"anti_deadzone"		"6015"
			"anti_deadzone_buffer"		"819"
			"sensitivity"		"21"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad active"
			"2"		"right_trackpad active"
			"6"		"right_trackpad inactive"
			"7"		"right_trackpad inactive modeshift"
			"8"		"right_trackpad active modeshift"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_escape"		"xinput_button start"
				"button_menu"		"xinput_button select"
				"right_bumper"		"xinput_button shoulder_right"
				"left_bumper"		"xinput_button shoulder_left"
				"button_back_right"		"xinput_button A"
				"button_back_left"		"mouse_wheel SCROLL_UP"
				"right_bumper"		"mode_shift right_trackpad 8"
			}
		}
		"settings"
		{
		}
	}
}