Ultra Street Fighter IV: Burrito's no compromise bindings

Standard gamepad bindings + left grip for focus and right grip for grapple. Buttons are also labeled. Left trackpad has \"click required\" off. Click in right trackpad for taunting.

For instructions on how to use this mapping with the Steam Controller in Ultra Street Fighter IV, click the Download button or check out the instructions here.

Config Details

Burrito's no compromise bindings
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"Burrito's no compromise bindings"
	"description"		"Standard gamepad bindings + left grip for focus and right grip for grapple. Buttons are also labeled. Left trackpad has \"click required\" off. Click in right trackpad for taunting."
	"creator"		"76561198014279882"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"xinput_button A, Low Kick"
			"button_B"		"xinput_button B, Medium Kick"
			"button_X"		"xinput_button X, Light Punch"
			"button_Y"		"xinput_button Y, Medium Punch"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"xinput_button dpad_up"
			"dpad_south"		"xinput_button dpad_down"
			"dpad_east"		"xinput_button dpad_right"
			"dpad_west"		"xinput_button dpad_left"
		}
		"settings"
		{
			"requires_click"		"0"
			"deadzone"		"5000"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"joystick_camera"
		"bindings"
		{
			"click"		"xinput_button SHOULDER_RIGHT, Taunt"
			"click"		"xinput_button TRIGGER_RIGHT, Taunt"
		}
		"settings"
		{
			"output_joystick"		"1"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_LEFT"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_LEFT, LK+MK+HK"
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_RIGHT, High Kick"
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"output_joystick"		"1"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"four_buttons"
	}
	"group"
	{
		"id"		"8"
		"mode"		"touch_menu"
		"settings"
		{
			"touch_menu_button_count"		"2"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad active"
			"2"		"right_trackpad active"
			"6"		"right_trackpad inactive"
			"7"		"right_trackpad inactive"
			"8"		"right_trackpad inactive"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_escape"		"xinput_button start"
				"button_menu"		"xinput_button select"
				"right_bumper"		"xinput_button SHOULDER_RIGHT, High Punch"
				"left_bumper"		"xinput_button SHOULDER_LEFT, LP+MP+HP"
				"button_back_left"		"xinput_button Y, Focus Attack"
				"button_back_left"		"xinput_button B, Focus Attack"
				"button_back_right"		"xinput_button X, Grapple"
				"button_back_right"		"xinput_button A, Grapple"
			}
		}
		"settings"
		{
		}
	}
}